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Zoen

7
Posts
A member registered Jun 13, 2020

Recent community posts

In 3.2, health regeneration time doesn't seem to be taken into account. Regardless of the value I set, a full health bar regeneration is done in about 3 seconds time.

Also, would it be possible to set max health value, or HP value regeneration every x seconds instead of always being a full heal?

For number 2, there *is* a "throw item delay" slider. If you slide it to the left, it throws items with less delay between them.

To comment on this, those keys don't seem to work until you open and close the Rewards Setup menu.

I've already installed the graphics drivers I used prior to the reinstall and I've tested changing the program's priority, no difference. Also changed render quality and such in the program to no avail.

Unless there's some obscure setting or driver I'm missing somewhere, this isn't making any sense...it worked perfectly fine before, so why not now?

All default items. 32 GB of RAM, GTX 1070 Ti graphics card, AMD Ryzen 7 3700X processor.

Prior to being forced to reinstall Windows, this system had zero issue with a large amount of items.

So I recently had to reformat Windows 10 because Windows 11 completely broke everything when I reverted the upgrade...and now trying to do an item barrage in VTuber Plus just slows the program to a crawl. I'm not sure if this is due to the most recent version, or if it's something I'm completely missing on my system...

Prior to the 1.0 update, increasing the number of items thrown threw them as a barrage. After the 1.0 update, they're...thrown one at a time in slow succession. Will this change stay like this in the future, or was it unintentional?